This has been working well for me on a Windows7 machine. However, I haven't been able to get it working on a Linux machine yet so I'm trying to make a few similar changes via the .cfg files.
Here's what I have so far, plus notes of what I think each option is adjusting. I found the various setting names from searching these forums, the swgemu forums, and from looking through a modified .cfg file that someone once posted on Discord for some reason or another.
cameraFarPlane=10000 # 'fog' distance where distant terrain stops being displayed
staticNonCollideableFloraDistance=400 # tall trees, 'Distant Radial Flora' from in-game Terrain Options window
dynamicNearFloraDistance=400 # medium-size shrubs and plants that don't move, 'Non-collidable flora' from in-game Terrain Options window
# TODO, want to find the .cfg setting for the option labeled 'Nearby Radial Flora' in the Terrain Options window in-game
threshold=7 # this seems similar to 'globaldetail' and/or 'hdterrain' options in SWGExtensionLoader.exe
forceHighThreshold=100 # not sure about this, seems like a distance related to the 'threshold=__' setting above
freeChaseCameraMaximumZoom=6 # allows zooming out further than default
Any help would be appreciated, I've especially had trouble finding the .cfg option that's labeled as 'Nearby Radial Flora' in-game.
So I have it working on my Windows 10 machine. But I can only seem to get it to work for one instance/toon. The server I'm on allows up to 3 simultaneous toons to be run. After I get the 3 toons up and running, then run the .exe, only one of the toons actually loads the mod. Anyone know how to get all toons to incorporate the mod?