SWG Extension Loader & Settings Overrider (Add New Slash Commands!)

This has been working well for me on a Windows7 machine. However, I haven't been able to get it working on a Linux machine yet so I'm trying to make a few similar changes via the .cfg files.


Here's what I have so far, plus notes of what I think each option is adjusting. I found the various setting names from searching these forums, the swgemu forums, and from looking through a modified .cfg file that someone once posted on Discord for some reason or another.

Code:
cameraFarPlane=10000 # 'fog' distance where distant terrain stops being displayed
staticNonCollideableFloraDistance=400 # tall trees, 'Distant Radial Flora' from in-game Terrain Options window
dynamicNearFloraDistance=400 # medium-size shrubs and plants that don't move, 'Non-collidable flora' from in-game Terrain Options window
# TODO, want to find the .cfg setting for the option labeled 'Nearby Radial Flora' in the Terrain Options window in-game

threshold=7 # this seems similar to 'globaldetail' and/or 'hdterrain' options in SWGExtensionLoader.exe
forceHighThreshold=100   # not sure about this, seems like a distance related to the 'threshold=__'  setting above

freeChaseCameraMaximumZoom=6 # allows zooming out further than default



Any help would be appreciated, I've especially had trouble finding the .cfg option that's labeled as 'Nearby Radial Flora' in-game.
 
So I have it working on my Windows 10 machine. But I can only seem to get it to work for one instance/toon. The server I'm on allows up to 3 simultaneous toons to be run. After I get the 3 toons up and running, then run the .exe, only one of the toons actually loads the mod. Anyone know how to get all toons to incorporate the mod?
 
The mod basically just looks for the first instance of the process it can find I believe. You'd want to modify the code to loop through SWGEmu client processes and patch each one if you want it to work for multiple clients running simultaneously.
 
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