SWG Extension Loader & Settings Overrider (Add New Slash Commands!)

dimdnim

New Member
Joined
Jun 12, 2018
Messages
1
I'm using the version Valkyra uploaded and it's working great. Only complaint is that it breaks the AA that I forced through Nvidia control panel.
 

scraft

New Member
Joined
Apr 9, 2018
Messages
2
This has been working well for me on a Windows7 machine. However, I haven't been able to get it working on a Linux machine yet so I'm trying to make a few similar changes via the .cfg files.


Here's what I have so far, plus notes of what I think each option is adjusting. I found the various setting names from searching these forums, the swgemu forums, and from looking through a modified .cfg file that someone once posted on Discord for some reason or another.

Code:
cameraFarPlane=10000 # 'fog' distance where distant terrain stops being displayed
staticNonCollideableFloraDistance=400 # tall trees, 'Distant Radial Flora' from in-game Terrain Options window
dynamicNearFloraDistance=400 # medium-size shrubs and plants that don't move, 'Non-collidable flora' from in-game Terrain Options window
# TODO, want to find the .cfg setting for the option labeled 'Nearby Radial Flora' in the Terrain Options window in-game

threshold=7 # this seems similar to 'globaldetail' and/or 'hdterrain' options in SWGExtensionLoader.exe
forceHighThreshold=100   # not sure about this, seems like a distance related to the 'threshold=__'  setting above

freeChaseCameraMaximumZoom=6 # allows zooming out further than default


Any help would be appreciated, I've especially had trouble finding the .cfg option that's labeled as 'Nearby Radial Flora' in-game.
 

Wolf of Thorns

New Member
Joined
Dec 4, 2019
Messages
1
Got this working great--however, I noticed that it overrides anti-aliasing. Is there a way to run this and also have anti-aliasing on?
 

Lubbe

New Member
Joined
Sep 7, 2010
Messages
6
Got this working great--however, I noticed that it overrides anti-aliasing. Is there a way to run this and also have anti-aliasing on?
If you've Nvidia graphic card, you can force anti-aliasing through "Nvidia Control Panel"

May the force be with you.
 

Kurkston

New Member
Joined
Jan 15, 2020
Messages
1
So I have it working on my Windows 10 machine. But I can only seem to get it to work for one instance/toon. The server I'm on allows up to 3 simultaneous toons to be run. After I get the 3 toons up and running, then run the .exe, only one of the toons actually loads the mod. Anyone know how to get all toons to incorporate the mod?
 

n00854180t

New Member
Joined
Dec 2, 2016
Messages
26
The mod basically just looks for the first instance of the process it can find I believe. You'd want to modify the code to loop through SWGEmu client processes and patch each one if you want it to work for multiple clients running simultaneously.
 
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