Yay! I love when other people post the stuff so I don't have to.
MtG TREs use the NGE .LATs so that *all* the animations are available. The NGE .LATs also have speed multipliers for a number of animations (sitting, standing, incap, etc). The fixed .LAT posted above I did to restore the animations to their original speeds due to some complaints on EiF.
From what Halyn has said, he just either removed the speed modifiers or set them to Pre-CU values for all animations which should be existent from the MTG compiled TRE files. Personally I find posture change speeds from the NGE files to be extremely unappealing.