[WIP - Project] An Attempt At HD Textures

Kayliaah said:
What a noodle, why would you use a random hex editor when TRE Explorer basically does the work for you. :p

Get Uli's fixed TRE Explorer from there, it's cleaner and a lot faster.

I actually use hex workshop quite a lot of the time, even with Uli's uber TRE explorer on the table. :P
 
Okay before I'm gonna gtfo I wanted to try it out and you were totally right, not using TRE Explorer to edit them was the problem. So weird, don't remember why I switched, habit I guess.

@Kay, rofl, noodle? :D Used other hex editors in the past, didn't think it would make a difference. The one in TRE Explorer is pretty nice though, totally forgot about it. Totally hassle free.
 
Uli's always right, even when he's wrong he finds a way to make it right. :P

Btw Uli, you asked me once again to remind you about that 14.1 TOC, well here I am. :D
You're probably busy but I answered anyway.
 
Kayliaah said:
Uli's always right, even when he's wrong he finds a way to make it right. :P

Btw Uli, you asked me once again to remind you about that 14.1 TOC, well here I am. :D
You're probably busy but I answered anyway.


Yup thought I was travelling yesterday but its tomorrow so hopefully will take a proper look at it friday/weekend *hopefully*
 
Uli said:
Kayliaah said:
Uli's always right, even when he's wrong he finds a way to make it right. :P

Btw Uli, you asked me once again to remind you about that 14.1 TOC, well here I am. :D
You're probably busy but I answered anyway.


Yup thought I was travelling yesterday but its tomorrow so hopefully will take a proper look at it friday/weekend *hopefully*

Alright then, either way it's all good.
 
ChrisC26 said:
How is this project coming along?

Lack of time, it was mostly on hold, I did work on it here and there though. I plan working more on it in the next few weeks.
 
its a shame, its seems like every decent project for swgemu seems to die. This and project perfection were 2 things I was eagerly looking forward to. something that would revamp swg to compete graphically in a world were a 10 year old game otherwise couldnt.

I am no graphics expert so unfortunately I could not really help out much, but if I could I would. This game needs a community to thrive and we can build a better community if player see a graphically advanced game.
 
Thanks, you can probably expect some pic spam next week, no promises though, but I'm working on something.

I do could use some help though. Environment wise, once I got some packs out that they get glitch tested (See if the textures don't match somewhere on the map), and I could also always use good stock photos of stuff that I can use for textures. I'm always short of them, the more the merrier.
 
Sumane said:
its a shame, its seems like every decent project for swgemu seems to die. This and project perfection were 2 things I was eagerly looking forward to. something that would revamp swg to compete graphically in a world were a 10 year old game otherwise couldnt.
QFT

I would like to assist to get both projects going.
 
Tonberry's mod is dead for sure as far as I know.

But I can always use help, especially if you have texturing skills.
 
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