high definition

  1. Borrie BoBaka

    Borrie's HQ Planet Shaders 1.1

    This started off as a small side project for my roleplaying server, as I am working on implementing a great deal of planets, but it snowballed into a more in-depth shader project that brought a higher fidelity to the planet textures found in the user interface. These might be just too fancy for...
  2. Borrie BoBaka

    SWGEmu Species Revamp & HD Eyes 1.0

    This is a repacking of two very noteworthy mods made by Kayliaah and Rinzler at ModTheGalaxy.com, with a couple of bugfixes included. This mod reintroduces the species revamps from the NGE for the Human, Zabrak, and Twi'lek. During the NGE, SOE released an enhancement that brought new textures...
  3. Borrie BoBaka

    Borrie's Better Skies 2.0

    Star Wars Galaxies' Skies have always suffered from one thing: The textures used for the clouds were woefully low resolution. A natural element of being a game of its age, but unfortunately it does help highlight the lower quality of the graphics in general. This mod is twofold. It first...
  4. Borrie BoBaka

    Borrie's New Water Shader 1.0

    Inspired by the improved water shaders given to Neverwinter Nights for it's enhanced edition, I've went and worked to give new life to the water shaders within Star Wars Galaxies. One of the most glaring issues with water in SWG is that it would seem the water is not affected by the light of...
  5. Borrie BoBaka

    Borrie's Better Reflections 1.1

    For whatever reason, SWG has had some issue rendering environment maps onto certain materials that are reflective, such as chrome or glass surfaces. When using older shader versions, you can bring back these environment reflections, but they were static, and painted onto the model instead of...
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