The sky gradient is now much more bright and orange/yellow during the day, and at night much darker. It also has a new ultra high res cloud tile.
Example of the old daytime sky.
Reference for the new sky.
As you can see the standard sky is a lot more washed out, and although the clouds are much more distunguishable, they look terrible if you actually stop and look at them properly.
The new tile is far less obvious which helps it blend with the gradient and the resolution of it just makes this look even better. Its still just a quick job as I was just seeing what could be done with the cloud tiles. I'll certainly be revisiting it, along with all other environment map stuff once the terrain and flora is sorted.
Example of the old daytime sky.
Reference for the new sky.
As you can see the standard sky is a lot more washed out, and although the clouds are much more distunguishable, they look terrible if you actually stop and look at them properly.
The new tile is far less obvious which helps it blend with the gradient and the resolution of it just makes this look even better. Its still just a quick job as I was just seeing what could be done with the cloud tiles. I'll certainly be revisiting it, along with all other environment map stuff once the terrain and flora is sorted.