Updated - 25.10.2013
Due to a bug that's been reported, I've decided to upload 2 different versions, because the fix for it changes one of the main fonts to a smaller one.
Basically, the bug, when using a font size larger that bold_13, you won't be able to see your faction standing in your Character screen and in the Bazaar, you won't be able to see the time left and price, in the details panel. Everything else works fine, as far I know. But because of this, I've decided to put up two versions, one with the bug, one with a smaller font (bold_14 replaces bold_13 now, so it's still larger than default).
Only size 17+ and 18+ cause problems on the old version, 16+ remains fully working.
Differences between the two versions, showing the bug:
New 'Fixed' version vs Old bugged version
I've also added the size 14+.
This was based on a request at the SWGEmu forums, thought I might as well release it here too.
Basically, the mod limits the font size, so it doesn't go below that number, but doesn't change anything above it. For instance, if you choose the size 18 mod, it would limit the fonts in the whole game to not go any smaller than that, everything above 18 remains just the same.
Preview of the current sizes: 14+, 16+, 17+, 18+
Instructions:
I haven't adjusted anything yet to make it flow better. The only thing I did fix, was downsize bold_13 by 1 (With size 18 to 17, with size 17 to 16, with size 16 to 14), because it was being cut off by the radar.
So, this mod is still rough, but it works. I'll gladly refine it based on feedback.
Due to a bug that's been reported, I've decided to upload 2 different versions, because the fix for it changes one of the main fonts to a smaller one.
Basically, the bug, when using a font size larger that bold_13, you won't be able to see your faction standing in your Character screen and in the Bazaar, you won't be able to see the time left and price, in the details panel. Everything else works fine, as far I know. But because of this, I've decided to put up two versions, one with the bug, one with a smaller font (bold_14 replaces bold_13 now, so it's still larger than default).
Only size 17+ and 18+ cause problems on the old version, 16+ remains fully working.
Differences between the two versions, showing the bug:
New 'Fixed' version vs Old bugged version
I've also added the size 14+.
___________________
This was based on a request at the SWGEmu forums, thought I might as well release it here too.
Basically, the mod limits the font size, so it doesn't go below that number, but doesn't change anything above it. For instance, if you choose the size 18 mod, it would limit the fonts in the whole game to not go any smaller than that, everything above 18 remains just the same.
Preview of the current sizes: 14+, 16+, 17+, 18+
Instructions:
1.) Download
2.) Open and choose one of the three sizes
3.) Extract the insides of your chosen folder to your SWGEmu directory. In the end, you should have a "ui" folder inside of your SWGEmu folder.
I haven't adjusted anything yet to make it flow better. The only thing I did fix, was downsize bold_13 by 1 (With size 18 to 17, with size 17 to 16, with size 16 to 14), because it was being cut off by the radar.
So, this mod is still rough, but it works. I'll gladly refine it based on feedback.
Note: My parenthesis hotfix for the CU/NGE UI doesn't work with this, but if someone wants it, I'll make it compatible.