project borfection

  1. Borrie BoBaka

    Borrie's HQ Planet Shaders 1.1

    This started off as a small side project for my roleplaying server, as I am working on implementing a great deal of planets, but it snowballed into a more in-depth shader project that brought a higher fidelity to the planet textures found in the user interface. These might be just too fancy for...
  2. Borrie BoBaka

    Project Borfection

    For the past few years I've been working on mods that try to enhance the visual quality of Star Wars Galaxies while trying to maintain its "retro" art style. One of my major influences and inspirations have been the now defunct Project Perfection, and it's many displays of visual enhancement. As...
  3. Borrie BoBaka

    Borrie's Better Fire 1.1

    Fire should not be dull and unimpressive. Fire should be striking, bright, and alive. After learning more about particle systems in SWG with my Torch Pack, I decided to try and create a new effect to replace and enhance the other fire effects in the game. From the workshop at Dark Rebellion RP...
  4. Borrie BoBaka

    Borrie's Better Skies 2.0

    Star Wars Galaxies' Skies have always suffered from one thing: The textures used for the clouds were woefully low resolution. A natural element of being a game of its age, but unfortunately it does help highlight the lower quality of the graphics in general. This mod is twofold. It first...
  5. Borrie BoBaka

    Borrie's Swaying Trees 1.1

    Detailed tree sway and movement wasn't overly common in games from SWG's age. Typically you might have the entire tree move, or not at all. While grass and some forms of foilage do have sway in SWG, trees do not, nor do their leaves. This can make scenes look static and unmoving, and as a...
  6. Borrie BoBaka

    Borrie's New Water Shader 1.0

    Inspired by the improved water shaders given to Neverwinter Nights for it's enhanced edition, I've went and worked to give new life to the water shaders within Star Wars Galaxies. One of the most glaring issues with water in SWG is that it would seem the water is not affected by the light of...
  7. Borrie BoBaka

    Borrie's Better Reflections 1.1

    For whatever reason, SWG has had some issue rendering environment maps onto certain materials that are reflective, such as chrome or glass surfaces. When using older shader versions, you can bring back these environment reflections, but they were static, and painted onto the model instead of...
  8. Borrie BoBaka

    Seeker Droid Texture Fix 1.0

    I was curious as to the exact reason why the Seeker Droid had a bugged out texture, and has had that texture since the dawn of Star Wars Galaxies. It turns out, instead of having the correct texture applied, the Seeker had the texture for the Probot Probe Droid instead. Clearly an oversight by...
  9. Borrie BoBaka

    WeaponsHD Pack by Rooxon for SWG 1.0

    From the modding community of Jedi Knight: Jedi Academy comes the fantastic work of Rooxon's WeaponsHD project, giving us new models for the E-11 Rifle / Carbine, as well as the Vibroaxe, Scout Blaster, and Force Pike. This mod is packaged with several versions of the E-11. By default in the...
  10. Borrie BoBaka

    Borrie's Better Lightsabers ft. Revan Dark 1.0

    Sometimes the simple weight of the weapon you're using can mean all the difference to a game's feel. These hilts, both new and adapted from a fantastic mod for JKA by Revan Dark in 2005, brings that weight to the Lightsabers of the game by giving them high detail meshes. CREDITS: Type 1...
  11. Borrie BoBaka

    Illuminated Protocol Droid Eyes 1.0

    Curiously, in Star Wars Galaxies, Protocol Droids do not have emissive eyes, as they do in Star Wars films and other sources. This is likely a result of the fact that there is no shader that supports both reflective textures, and emissive textures at the same time. This mod swaps out the parts...
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